Worship Tech Roundup

Worship Tech Roundup

As usual, this week I’ve come across a ton of great posts about the technical aspects of worship ministry. I didn’t have time to put each one into its own post, but I wanted to share them with you.

So here’s a collection of tech-related worship posts. Remember, these are just excerpts, but I strongly encourage you to click through and read each post in its entirety.

Jim Kumorek shares some tips on getting your tech volunteers up to speed on the basics:

However, it’s not enough to just practice; you really need to understand some of the theory behind audio systems. And a remarkable number of audio volunteers don’t know the fundamentals.

Fortunately, there are some options for this.

Mike Sessler lists five common reasons why so many church services sound so awful:

I’ve heard some pretty dreadful concerts, not to mention conferences and trade shows. But I also hear some pretty poor sounding church services and I think many of the reasons concerts sound so bad carry over into church. I’m not going to re-hash his post—he did a fine job with it—instead, I’m going to append five reasons why I think church sound can be so bad at times.

Dan Wunderlich teaches you how to inspire your tech team to create masterpieces:

Churches in the Renaissance were stunning artistic achievements illuminated by the best painters of the day — Michelangelo, Botticelli, Raphael. In a similar, though quintessentially modern way, designers and tech people in our churches translate and communicate the stories and themes of our faith. Color, imagery, music, video, social media — these are all tools that support and amplify Scripture, the sermon, and the spirit of our communities… If your church design/tech team isn’t operating under the mantle of modern day Michelangelos and da Vincis, here are 3 ways to make the transformation…

Chris Huff shares nine easy ways to improve your audio skills:

If you’re like me, you develop a new interest in something and immediately try learning everything you can. There are good ways to do this and bad ways. Those good ones go beyond reading books, watching videos, whatever type of standard one-way learning you like. And it’s those added steps I’m listing today.

David Erlandon lists six ways for church techs to efficiently juggle all those things we have to juggle:

Worship leader, sound technician, graphics designer, stage designer, video editor, Web producer — it’s not uncommon for these job duties (and more!) to be performed solely by a church’s technology director. With so many production responsibilities (and an ever increasing desire among church leadership to use technology in creative new ways), how can technology directors get it all done without working 60 hours or more each week?

By staying focused on the big picture, respecting priorities, and remaining humble, the tech director’s responsibilities can be managed. The six tips below will get you headed in the right direction.

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